All right, so this concludes our section to talk about playwrite with C sharp language binding.
I mean, we discussed a very, very basic concepts of procedure, language binding, like how to do
the installation, how to write simple code, and how similar it is to work with C sharp language binding
of playwrite and how similar we can write the same code like how we discussed on TypeScript JavaScript
and even in Java.
So it's exactly the same thing.
There is no change at all with this.
We can really conclude this particular section because it's quite basic.
And I hope you are going to extend the same knowledge that whatever we discussed in our earlier section
to keep improving this particular pluripotency, sharp language binding in much, much bigger fashion,
if your project really required to develop the code on C sharp language binding.
So that's it.
Guys, thank you very much for watching this lecture.
You guys have a great day.